

Sixth Sense Each turn, the sixth card you draw costs (1) less this turn.Seven Inches Taller – Aurora has +7 maximum life.Sagacity – Start each battle with 3 Sips in hand.Perfect Clarity – When you block an attack for the exact right amount, draw two cards.Longevity – At the end of your turn, Aurora heals life equal to your hand size.Kappa Strength – Whenever you Dissolve a card, Aurora gains 1 Power.Brain Size Matters – Vaults of Wisdom can be visited twice.(Ally – 1 Spirit – Aggressive, Swarm, at the end of each turn, this loses 1 spirit.) Amphibian Affinity – Start each battle with 8 Frogs.Please note that different heroes seem to have different numbers of possible talents. The chance to get a certain talent of the remaining seven within the next three talent unlocks is: Sharra has 9 Talents in total, 2 of them are already out of the pool.

Your deck will probably reach 30 cards, so you expect to pick up three more talents. During the run – The number of talent picks left (determined by deck size) / number of talents inside the branch you want to get the talent from – number of talents already picked in total (doesn’t matter which branch)Ģ Talents picked already that were not the talent you are looking for.At the start of the run – The number of talents picked up the total (determined by deck size) / (number of talents inside the branch you want to get the talent from).The probability to get a certain talent should be: There is a treasure to reduce the necessary deck size by four cards for each tier. Talents unlock at certain deck sizes: 14, 18, 22, 26, 30, 34 cards. This guide will show you every character and party talent in Roguebook.
